I have until Friday to fix it for class, but the anthology entry is due now ;) I got some great suggestions, some of them I couldn't implement in the time I have, but I'll keep them in mind for the next painting. It's been a good experience overall, I think it's a bit *too* Impressionist for me to be totally comfortable with it, but the last couple have been a bit too tight, so the pendulum swing is probably a good thing.
Choosing my long-standing project, "The Madrid, Lost" to use for my final self-generated story for Narrative Illustration. Here are a page of thumbnails...as you can see, I do pretty rough thumbs, but they do help focus my ideas and give me a sense of direction.
My 3rd assignment for class is to create a spread in which I make an argument for or against something...in my case, "Kids reading books is a good thing." I have several older friends with children that are basically illiterate from not being encouraged to read when they were growing up. I know I'm a bit old-school, there were no XBoxes when I was young, but I read constantly, and it's one of the reasons I have been as successful and happy in life as I have.
Anyway, here are my initial thumbnail drawings and starting quick sketch.
Assignment for my "Illustrating the Commentary" class, based on a quote from "Joe vs. the Volcano"
"My father says that almost the whole world is asleep. Everybody you know. Everybody you see. Everybody you talk to. He says that only a few people are awake, and they live in a state of constant, total amazement."
Based on crits from yesterday, I removed the torch and played with the contrast a bit...which required some more webs to balance things out. Also touched up the ruby and his hand. Should be one more update - it's due tomorrow.
For my Illustrating the Narrative short story project, I chose "Conan and the Elephant Tower". I'm going to be doing a full page and a spot illustration, but I'm starting on the full page first. Photoshop.
After the initial thumbnail sketch, I began to lay in a bit of texture and lighting.
Seth Rutledge is a visual developer and concept artist for the animation and video game industries, a photographer and a coffee snob living in Vancouver, British Columbia. Before he discovered illustration, he received a CSCI/Math degree from UNC-Charlotte, and has lived and worked all over the United States and Canada. He has run marathons, taught English in Japan, been CTO for a pharma marketing company and done fashion photography in NYC. Seth has two albums he wrote and played keyboards on, and he plays the theramin whenever he gets the chance. Seth spends so much time in coffee shops drawing that he is mentioned in online reviews. He would love a career drawing elves and goblins for a living.